PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Overview

build wheels pbatoolkit downloads GitHub Releases

The Physics Based Animation Toolkit (PBAT) is a cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation in dimensions 1,2,3. For most use cases, we recommend using our library via its Python interface, enabling seamless integration into Python's ecosystem of powerful scientific computing packages.

Note
Currently, the master branch may contain breaking changes at any point in time. We recommend users to use specific git tags, i.e. via git checkout v<major>.<minor>.<patch>, where the version <major>.<minor>.<patch> matches the installed pbatoolkit's version downloaded from PyPI (i.e. from pip install pbatoolkit).
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