PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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pbat::geometry::AabbKdTreeHierarchy< Dims > Member List

This is the complete list of members for pbat::geometry::AabbKdTreeHierarchy< Dims >, including all inherited members.

AabbKdTreeHierarchy()=default (defined in pbat::geometry::AabbKdTreeHierarchy< Dims >)pbat::geometry::AabbKdTreeHierarchy< Dims >
AabbKdTreeHierarchy(Eigen::DenseBase< TDerivedL > const &L, Eigen::DenseBase< TDerivedU > const &U, Index maxPointsInLeaf=8)pbat::geometry::AabbKdTreeHierarchy< Dims >inline
Construct(Eigen::DenseBase< TDerivedL > const &L, Eigen::DenseBase< TDerivedU > const &U, Index maxPointsInLeaf=8)pbat::geometry::AabbKdTreeHierarchy< Dims >inline
InternalNodeBoundingBoxes() const -> Matrix< 2 *kDims, Eigen::Dynamic > const &pbat::geometry::AabbKdTreeHierarchy< Dims >inline
kDimspbat::geometry::AabbKdTreeHierarchy< Dims >static
KNearestNeighbours(FDistanceToNode fDistanceToNode, FDistanceToObject fDistanceToObject, FOnNearestNeighbour fOnNearestNeighbour, Index K, Scalar radius=std::numeric_limits< Scalar >::max()) constpbat::geometry::AabbKdTreeHierarchy< Dims >inline
Lower(Index node) constpbat::geometry::AabbKdTreeHierarchy< Dims >inline
NearestNeighbours(FDistanceToNode fDistanceToNode, FDistanceToObject fDistanceToObject, FOnNearestNeighbour fOnNearestNeighbour, Scalar radius=std::numeric_limits< Scalar >::max(), Scalar eps=Scalar(0)) constpbat::geometry::AabbKdTreeHierarchy< Dims >inline
Overlaps(FNodeOverlaps fNodeOverlaps, FObjectOverlaps fObjectOverlaps, FOnOverlap fOnOverlap) constpbat::geometry::AabbKdTreeHierarchy< Dims >inline
Overlaps(SelfType const &rhs, FObjectsOverlap fObjectsOverlap, FOnOverlap fOnOverlap) constpbat::geometry::AabbKdTreeHierarchy< Dims >inline
SelfOverlaps(FObjectsOverlap fObjectsOverlap, FOnSelfOverlap fOnSelfOverlap) constpbat::geometry::AabbKdTreeHierarchy< Dims >inline
SelfType typedefpbat::geometry::AabbKdTreeHierarchy< Dims >
Tree() const -> KdTree< kDims > const &pbat::geometry::AabbKdTreeHierarchy< Dims >inline
Update(Eigen::DenseBase< TDerivedL > const &L, Eigen::DenseBase< TDerivedU > const &U)pbat::geometry::AabbKdTreeHierarchy< Dims >inline
Upper(Index node) constpbat::geometry::AabbKdTreeHierarchy< Dims >inline