PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Io.h
Go to the documentation of this file.
1
10
11#ifndef PBAT_IO_IO_H
12#define PBAT_IO_IO_H
13
14#include "Archive.h"
15#include "Concepts.h"
16
21namespace pbat::io {
22} // namespace pbat::io
23
24#endif // PBAT_IO_IO_H
(De)serializer
Header file for the IO module's concepts.
Namespace for I/O.
Definition Archive.cpp:7