PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Enums.h
1#ifndef PBAT_PHYSICS_ENUMS_H
2#define PBAT_PHYSICS_ENUMS_H
3
4namespace pbat::physics {
5
6enum class EHyperElasticEnergy { SaintVenantKirchhoff, StableNeoHookean };
7
8} // namespace pbat::physics
9
10#endif // PBAT_PHYSICS_ENUMS_H