PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Note
We recommend exploring the official CMake documentation to beginner CMake users, if they wish to build this project from source.

Consider locally building and installing pbatoolkit against your native GPU for the following reasons.

  • Achieve optimal GPU performance for your platform.
  • Support older/newer GPUs and CUDA Toolkit versions.

Next steps:

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Gallery Dependencies