PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Push.h
1#if defined(__clang__)
2 #pragma clang diagnostic push
3#elif defined(__GNUC__) || defined(__GNUG__)
4 #pragma GCC diagnostic push
5#elif defined(_MSC_VER)
6 #pragma warning(push)
7#endif