PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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This is the complete list of members for pbat::geometry::KdTree< Dims >, including all inherited members.
Construct(Eigen::DenseBase< TDerivedP > const &P, Index maxPointsInLeaf) | pbat::geometry::KdTree< Dims > | inline |
DepthFirstSearch(FVisit visit, Index root=0) const | pbat::geometry::KdTree< Dims > | inline |
KdTree()=default (defined in pbat::geometry::KdTree< Dims >) | pbat::geometry::KdTree< Dims > | |
KdTree(Eigen::DenseBase< TDerivedP > const &P, Index maxPointsInLeaf=8) | pbat::geometry::KdTree< Dims > | inline |
Nodes() const | pbat::geometry::KdTree< Dims > | inline |
Permutation() const | pbat::geometry::KdTree< Dims > | inline |
PointsInNode(Index const nodeIdx) const | pbat::geometry::KdTree< Dims > | inline |
PointsInNode(KdTreeNode const &node) const | pbat::geometry::KdTree< Dims > | inline |
Root() const | pbat::geometry::KdTree< Dims > | inline |