PhysicsBasedAnimationToolkit
0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Here is a list of all documented enums with links to the class documentation for each member:
ECoarseningStrategy :
pbat::graph::PartitioningOptions
EInitialPartitioningStrategy :
pbat::graph::PartitioningOptions
EObjective :
pbat::graph::PartitioningOptions
ERefinementStrategy :
pbat::graph::PartitioningOptions
EType :
pbat::gpu::common::Buffer
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