PhysicsBasedAnimationToolkit
0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Here is a list of all documented namespace members with links to the namespaces they belong to:
- u -
UvwLineSegmentTriangle3D() :
pbat::geometry::IntersectionQueries
UvwLineTriangle3D() :
pbat::geometry::IntersectionQueries
UvwPointInTriangle() :
pbat::geometry::ClosestPointQueries
UvwTriangles3D() :
pbat::geometry::IntersectionQueries
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