PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Common.h
Go to the documentation of this file.
1
10
11#ifndef PBAT_GPU_COMMON_COMMON_H
12#define PBAT_GPU_COMMON_COMMON_H
13
18namespace pbat::gpu::common {
19} // namespace pbat::gpu::common
20
21#include "Buffer.h"
22
23#endif // PBAT_GPU_COMMON_COMMON_H
This file contains the Buffer class for 1- or 2-dimensional GPU buffers of numeric types.
Public API to core GPU utilities.
Definition Buffer.cu:17