PhysicsBasedAnimationToolkit
0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Common.h
Go to the documentation of this file.
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#ifndef PBAT_GPU_COMMON_COMMON_H
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#define PBAT_GPU_COMMON_COMMON_H
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namespace
pbat::gpu::common
{
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}
// namespace pbat::gpu::common
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#include "
Buffer.h
"
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#endif
// PBAT_GPU_COMMON_COMMON_H
Buffer.h
This file contains the Buffer class for 1- or 2-dimensional GPU buffers of numeric types.
pbat::gpu::common
Public API to core GPU utilities.
Definition
Buffer.cu:17
source
pbat
gpu
common
Common.h
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