|
PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
|
This file includes the public API of common utilities for GPU code. More...
#include "Buffer.h"Go to the source code of this file.
Namespaces | |
| namespace | pbat::gpu::common |
| Public API to core GPU utilities. | |
| namespace | pbat |
| The main namespace of the library. | |
| namespace | pbat::gpu |
| GPU related public functionality. | |
This file includes the public API of common utilities for GPU code.