PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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This file includes the public API of common utilities for GPU code. More...
#include "Buffer.h"
Go to the source code of this file.
Namespaces | |
namespace | pbat::gpu::common |
Public API to core GPU utilities. | |
namespace | pbat |
The main namespace of the library. | |
namespace | pbat::gpu |
GPU related public functionality. | |
This file includes the public API of common utilities for GPU code.