PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Vbd.h
Go to the documentation of this file.
1
11
12#ifndef PBAT_GPU_VBD_VBD_H
13#define PBAT_GPU_VBD_VBD_H
14
19namespace pbat::gpu::vbd {
20} // namespace pbat::gpu::vbd
21
22#include "Integrator.h"
23
24#endif // PBAT_GPU_VBD_VBD_H
VBD integrator public API.
Vertex Block Descent (VBD) anka2024vbd public GPU API.
Definition Kernels.cu:9