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PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Files | |
| Integrator.h | |
| VBD integrator public API. | |
| Vbd.h | |
| This file includes PBAT'S Vertex Block Descent [2] public GPU API. | |