PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Physics.h
Go to the documentation of this file.
1
9
10#ifndef PBAT_PHYSICS_PHYSICS_H
11#define PBAT_PHYSICS_PHYSICS_H
12
13#include "HyperElasticity.h"
16
17#endif // PBAT_PHYSICS_PHYSICS_H
Saint-Venant Kirchhoff hyperelastic energy.
Stable Neo-Hookean smith2018snh hyperelastic energy.