PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Model.h
1#ifndef PBAT_GEOMETRY_MODEL_MODEL_H
2#define PBAT_GEOMETRY_MODEL_MODEL_H
3
4#include "Armadillo.h"
5#include "Cube.h"
6
7#endif // PBAT_GEOMETRY_MODEL_MODEL_H