PhysicsBasedAnimationToolkit
0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Model.h
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#ifndef PBAT_GEOMETRY_MODEL_MODEL_H
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#define PBAT_GEOMETRY_MODEL_MODEL_H
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#include "Armadillo.h"
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#include "Cube.h"
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#endif
// PBAT_GEOMETRY_MODEL_MODEL_H
source
pbat
geometry
model
Model.h
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