PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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pbat::geometry::sdf::Bend< TScalar > Member List

This is the complete list of members for pbat::geometry::sdf::Bend< TScalar >, including all inherited members.

Bend()=defaultpbat::geometry::sdf::Bend< TScalar >
Bend(ScalarType k_)pbat::geometry::sdf::Bend< TScalar >inlineexplicit
Eval(Vec3< ScalarType > const &p, FSdf &&sdf) constpbat::geometry::sdf::Bend< TScalar >inline
kpbat::geometry::sdf::Bend< TScalar >
ScalarType typedefpbat::geometry::sdf::Bend< TScalar >