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PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Static Public Attributes | |
| int | Triangle = 0 |
| int | Quadrilateral = 1 |
| int | Tetrahedron = 2 |
| int | Hexahedron = 3 |