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PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Files | |
| PD.h | |
| Catch-all header for Projective Dynamics simulation algorithms. | |
| ValanisLandelQuasiNewton.h | |
| Header for Valanis-Landel Quasi-Newton stiffness. | |