PhysicsBasedAnimationToolkit
0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Here is a list of all documented functions with links to the class documentation for each member:
- s -
Scale() :
pbat::geometry::sdf::Scale< TScalar >
SelfOverlaps() :
pbat::geometry::AabbKdTreeHierarchy< Dims >
,
pbat::geometry::AabbRadixTreeHierarchy< Dims >
Serialize() :
pbat::fem::Mesh< TElement, Dims, TScalar, TIndex >
,
pbat::geometry::sdf::Forest< TScalar >
,
pbat::sim::algorithm::newton::Config
,
pbat::sim::contact::Environment< TScalar >
,
pbat::sim::contact::MultibodyTetrahedralMeshSystem< TIndex, TScalar >
,
pbat::sim::dynamics::FemElastoDynamics< TElement, Dims, THyperElasticEnergy, TScalar, TIndex >
,
pbat::sim::integration::Bdf< TScalar, TIndex >
SetBlockSize() :
pbat::gpu::impl::vbd::Integrator
,
pbat::gpu::vbd::Integrator
SetCompliance() :
pbat::gpu::impl::xpbd::Integrator
,
pbat::gpu::xpbd::Integrator
SetElasticEnergy() :
pbat::sim::dynamics::FemElastoDynamics< TElement, Dims, THyperElasticEnergy, TScalar, TIndex >
SetExternalAcceleration() :
pbat::gpu::vbd::Integrator
,
pbat::gpu::xpbd::Integrator
SetExternalLoad() :
pbat::sim::dynamics::FemElastoDynamics< TElement, Dims, THyperElasticEnergy, TScalar, TIndex >
SetFrictionCoefficients() :
pbat::gpu::impl::xpbd::Integrator
,
pbat::gpu::xpbd::Integrator
SetInitialConditions() :
pbat::sim::dynamics::FemElastoDynamics< TElement, Dims, THyperElasticEnergy, TScalar, TIndex >
,
pbat::sim::integration::Bdf< TScalar, TIndex >
SetInitializationStrategy() :
pbat::gpu::vbd::Integrator
SetLameCoefficients() :
pbat::gpu::xpbd::Integrator
SetMassInverse() :
pbat::gpu::xpbd::Integrator
SetMassMatrix() :
pbat::sim::dynamics::FemElastoDynamics< TElement, Dims, THyperElasticEnergy, TScalar, TIndex >
SetMaterial() :
pbat::sim::contact::MultibodyTetrahedralMeshSystem< TIndex, TScalar >
SetNearestNeighbourFloatingPointTolerance() :
pbat::gpu::contact::VertexTriangleMixedCcdDcd
SetNumericalZeroForHessianDeterminant() :
pbat::gpu::vbd::Integrator
SetOrder() :
pbat::sim::integration::Bdf< TScalar, TIndex >
SetPositions() :
pbat::gpu::vbd::Integrator
,
pbat::gpu::xpbd::Integrator
SetRayleighDampingCoefficient() :
pbat::gpu::vbd::Integrator
SetSceneBoundingBox() :
pbat::gpu::impl::vbd::Integrator
,
pbat::gpu::impl::xpbd::Integrator
,
pbat::gpu::vbd::Integrator
,
pbat::gpu::xpbd::Integrator
SetSdf() :
pbat::sim::contact::Environment< TScalar >
SetStep() :
pbat::sim::integration::Bdf< TScalar, TIndex >
SetTimeIntegrationScheme() :
pbat::sim::dynamics::FemElastoDynamics< TElement, Dims, THyperElasticEnergy, TScalar, TIndex >
SetTimeStep() :
pbat::sim::integration::Bdf< TScalar, TIndex >
SetupTimeIntegrationOptimization() :
pbat::sim::dynamics::FemElastoDynamics< TElement, Dims, THyperElasticEnergy, TScalar, TIndex >
SetV() :
pbat::geometry::TetrahedralAabbHierarchy
,
pbat::geometry::TriangleAabbHierarchy2D
,
pbat::geometry::TriangleAabbHierarchy3D
SetVelocities() :
pbat::gpu::vbd::Integrator
,
pbat::gpu::xpbd::Integrator
simplify() :
pbat::math::Rational
Size() :
pbat::common::BruteSet< T, kCapacity >
,
pbat::common::Heap< T, Less, kCapacity >
,
pbat::common::Queue< T, kCapacity >
,
pbat::common::Stack< T, kCapacity >
,
pbat::gpu::common::Buffer
,
pbat::gpu::geometry::Aabb
,
pbat::graph::DisjointSetUnionFind< TIndex >
Smooth() :
pbat::sim::vbd::multigrid::Level
SmoothDifference() :
pbat::geometry::sdf::SmoothDifference< TScalar >
SmoothIntersection() :
pbat::geometry::sdf::SmoothIntersection< TScalar >
SmoothUnion() :
pbat::geometry::sdf::SmoothUnion< TScalar >
Solve() :
pbat::gpu::impl::vbd::AndersonIntegrator
,
pbat::gpu::impl::vbd::ChebyshevIntegrator
,
pbat::gpu::impl::vbd::Integrator
,
pbat::gpu::impl::vbd::TrustRegionIntegrator
,
pbat::math::optimization::BackTrackingLineSearch< TScalar >
,
pbat::math::optimization::Newton< TScalar >
,
pbat::sim::vbd::AndersonIntegrator
,
pbat::sim::vbd::BroydenIntegrator
solve() :
pbat::sim::algorithm::newton::PreconditionerOperator
SolveWithCurvedAccelerationPath() :
pbat::gpu::impl::vbd::TrustRegionIntegrator
SolveWithLinearAcceleratedPath() :
pbat::gpu::impl::vbd::TrustRegionIntegrator
SortAndSweep() :
pbat::gpu::geometry::SweepAndPrune
,
pbat::gpu::impl::geometry::SweepAndPrune
SortByMortonCode() :
pbat::gpu::impl::geometry::Bvh
SortMortonCodes() :
pbat::geometry::AabbRadixTreeHierarchy< Dims >
Sphere() :
pbat::geometry::sdf::Sphere< TScalar >
Stack() :
pbat::common::Stack< T, kCapacity >
State() :
pbat::sim::integration::Bdf< TScalar, TIndex >
Status() :
pbat::geometry::sdf::Composite< TScalar >
Step() :
pbat::gpu::impl::vbd::Integrator
,
pbat::gpu::impl::xpbd::Integrator
,
pbat::gpu::vbd::Integrator
,
pbat::gpu::xpbd::Integrator
,
pbat::sim::algorithm::newton::Integrator
,
pbat::sim::integration::Bdf< TScalar, TIndex >
SweepAndPrune() :
pbat::gpu::geometry::SweepAndPrune
,
pbat::gpu::impl::geometry::SweepAndPrune
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