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PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Smooth difference operation. More...
#include <BinaryNode.h>
Public Types | |
| using | ScalarType = TScalar |
| Scalar type. | |
Public Member Functions | |
| SmoothDifference ()=default | |
| Default constructor. | |
| SmoothDifference (ScalarType k_) | |
| Construct a new Smooth Difference object. | |
| PBAT_HOST_DEVICE ScalarType | Eval (ScalarType sd1, ScalarType sd2) const |
| Evaluate the signed distance function of the smooth difference of two shapes. | |
Public Attributes | |
| ScalarType | k {TScalar(0.25)} |
| Smoothness factor. | |
Smooth difference operation.
| TScalar | Scalar type |
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inlineexplicit |
Construct a new Smooth Difference object.
| k_ | Smoothness factor |
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inline |
Evaluate the signed distance function of the smooth difference of two shapes.
| sd1 | Signed distance to the first shape |
| sd2 | Signed distance to the second shape |