PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
|
Concept for floating-point types. More...
#include <Concepts.h>
Concept for floating-point types.
This concept checks if a type is a floating-point type, which includes types like float, double, etc.
T |