PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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pbat::math::linalg::mini::Ones< TScalar, M, N > Class Template Reference

Public Types

using ScalarType = TScalar
 
using SelfType = Ones<ScalarType, M, N>
 

Public Member Functions

PBAT_HOST_DEVICE ScalarType operator() (auto i, auto j) const
 
PBAT_HOST_DEVICE ScalarType operator() (auto i) const
 
PBAT_HOST_DEVICE ScalarType operator[] (auto i) const
 
template<auto S, auto T>
PBAT_HOST_DEVICE auto Slice (auto i, auto j) const
 
PBAT_HOST_DEVICE auto Col (auto j) const
 
PBAT_HOST_DEVICE auto Row (auto i) const
 

Static Public Attributes

static auto constexpr kRows = M
 
static auto constexpr kCols = N
 
static bool constexpr bRowMajor = false
 

The documentation for this class was generated from the following file: