PhysicsBasedAnimationToolkit
0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Optimization.h
Go to the documentation of this file.
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#ifndef PBAT_MATH_OPTIMIZATION_OPTIMIZATION_H
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#define PBAT_MATH_OPTIMIZATION_OPTIMIZATION_H
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#include "BranchAndBound.h"
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#include "
LineSearch.h
"
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#include "
Newton.h
"
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namespace
pbat::math::optimization
{
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}
// namespace pbat::math::optimization
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#endif
// PBAT_MATH_OPTIMIZATION_OPTIMIZATION_H
LineSearch.h
Header file for line search algorithms.
Newton.h
Header file for Newton's method for optimization.
pbat::math::optimization
Namespace for optimization algorithms.
Definition
BranchAndBound.h:7
source
pbat
math
optimization
Optimization.h
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