PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
Loading...
Searching...
No Matches
Optimization.h
Go to the documentation of this file.
1
8
9#ifndef PBAT_MATH_OPTIMIZATION_OPTIMIZATION_H
10#define PBAT_MATH_OPTIMIZATION_OPTIMIZATION_H
11
12#include "BranchAndBound.h"
13#include "LineSearch.h"
14#include "Newton.h"
15
21} // namespace pbat::math::optimization
22
23#endif // PBAT_MATH_OPTIMIZATION_OPTIMIZATION_H
Header file for line search algorithms.
Header file for Newton's method for optimization.
Namespace for optimization algorithms.
Definition BranchAndBound.h:7