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PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Files | |
| BranchAndBound.h | |
| LineSearch.h | |
| Header file for line search algorithms. | |
| Newton.h | |
| Header file for Newton's method for optimization. | |
| Optimization.h | |
| Header file for optimization algorithms. | |