PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Files | |
BranchAndBound.h | |
LineSearch.h | |
Header file for line search algorithms. | |
Newton.h | |
Header file for Newton's method for optimization. | |
Optimization.h | |
Header file for optimization algorithms. | |