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PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Header file for Newton's method for optimization. More...
#include "LineSearch.h"#include "pbat/Aliases.h"#include <Eigen/Core>#include <optional>#include <type_traits>Go to the source code of this file.
Classes | |
| struct | pbat::math::optimization::Newton< TScalar > |
| Newton's method for optimization. More... | |
Namespaces | |
| namespace | pbat |
| The main namespace of the library. | |
| namespace | pbat::math |
| Math related functionality. | |
| namespace | pbat::math::optimization |
| Namespace for optimization algorithms. | |
Header file for Newton's method for optimization.