PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
|
Header file for Newton's method for optimization. More...
#include "LineSearch.h"
#include "pbat/Aliases.h"
#include <Eigen/Core>
#include <optional>
#include <type_traits>
Go to the source code of this file.
Classes | |
struct | pbat::math::optimization::Newton< TScalar > |
Newton's method for optimization. More... | |
Namespaces | |
namespace | pbat |
The main namespace of the library. | |
namespace | pbat::math |
Math related functionality. | |
namespace | pbat::math::optimization |
Namespace for optimization algorithms. | |
Header file for Newton's method for optimization.