PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Math.h
Go to the documentation of this file.
1
10
11#ifndef PBAT_MATH_MATH_H
12#define PBAT_MATH_MATH_H
13
18namespace pbat::math {
19} // namespace pbat::math
20
21#include "Concepts.h"
22#include "GaussQuadrature.h"
24#include "LinearOperator.h"
25#include "MomentFitting.h"
26#include "Rational.h"
28#include "linalg/LinAlg.h"
30
31#endif // PBAT_MATH_MATH_H
Gauss-Legendre quadrature schemes over the unit box in dimensions 1, 2, 3.
This file provides functions to check for integer arithmetic overflow.
This file includes all the Linear Algebra related headers.
Linear operator concept and composite type.
Moment fitting for polynomial quadrature rules.
This file includes all the necessary headers for the Polynomial module.
Fixed size rational number representation using std::int64_t as numerator and denominator.
Symmetric quadrature rules for reference simplices in dimensions .
This file contains the concepts used in the math module.
Math related functionality.
Definition Concepts.h:19