PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Graph.h
Go to the documentation of this file.
1
9
10#ifndef PBAT_GRAPH_GRAPH_H
11#define PBAT_GRAPH_GRAPH_H
12
16namespace pbat::graph {
17};
18
19#include "Adjacency.h"
20#include "BreadthFirstSearch.h"
21#include "Color.h"
22#include "DepthFirstSearch.h"
23#include "DisjointSetUnionFind.h"
24#include "Enums.h"
25#include "Mesh.h"
26#include "Partition.h"
27
28#endif // PBAT_GRAPH_GRAPH_H
Adjacency matrix utilities.
Graph coloring algorithms.
Graph partitioning API.
Enums for graph algorithms API.
Mesh graph utilities.
Definition Adjacency.h:24