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PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Files | |
| Adjacency.h | |
| Adjacency matrix utilities. | |
| BreadthFirstSearch.h | |
| Color.h | |
| Graph coloring algorithms. | |
| ConnectedComponents.h | |
| DepthFirstSearch.h | |
| DisjointSetUnionFind.h | |
| Enums.h | |
| Enums for graph algorithms API. | |
| Graph.h | |
| Includes all the headers of the graph module. | |
| Mesh.h | |
| Mesh graph utilities. | |
| Partition.h | |
| Graph partitioning API. | |