PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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graph Directory Reference

Files

 Adjacency.h
 Adjacency matrix utilities.
 
 BreadthFirstSearch.h
 
 Color.h
 Graph coloring algorithms.
 
 ConnectedComponents.h
 
 DepthFirstSearch.h
 
 DisjointSetUnionFind.h
 
 Enums.h
 Enums for graph algorithms API.
 
 Graph.h
 Includes all the headers of the graph module.
 
 Mesh.h
 Mesh graph utilities.
 
 Partition.h
 Graph partitioning API.