PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Files | |
Adjacency.h | |
Adjacency matrix utilities. | |
BreadthFirstSearch.h | |
Color.h | |
Graph coloring algorithms. | |
ConnectedComponents.h | |
DepthFirstSearch.h | |
DisjointSetUnionFind.h | |
Enums.h | |
Enums for graph algorithms API. | |
Graph.h | |
Includes all the headers of the graph module. | |
Mesh.h | |
Mesh graph utilities. | |
Partition.h | |
Graph partitioning API. | |