PhysicsBasedAnimationToolkit
0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Cube.h
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#ifndef PBAT_GEOMETRY_MODEL_CUBE_H
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#define PBAT_GEOMETRY_MODEL_CUBE_H
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#include "Enums.h"
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#include "
pbat/Aliases.h
"
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#include <utility>
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namespace
pbat
{
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namespace
geometry
{
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namespace
model {
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std::pair<MatrixX, IndexMatrixX> Cube(EMesh mesh = EMesh::Tetrahedral,
int
layer = 0);
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}
// namespace model
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}
// namespace geometry
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}
// namespace pbat
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#endif
// PBAT_GEOMETRY_MODEL_CUBE_H
Aliases.h
pbat::geometry
Geometric queries, quantities and data structures.
Definition
AabbKdTreeHierarchy.h:23
pbat
The main namespace of the library.
Definition
Aliases.h:15
source
pbat
geometry
model
Cube.h
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