PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Symmetrization operation along the x axis. More...
#include <UnaryNode.h>
Public Types | |
using | ScalarType = TScalar |
Scalar type. | |
Public Member Functions | |
template<class FSdf> | |
PBAT_HOST_DEVICE ScalarType | Eval (Vec3< ScalarType > p, FSdf &&sdf) const |
Evaluate the signed distance function at a point. | |
Symmetrization operation along the x axis.
TScalar | Scalar type |
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inline |
Evaluate the signed distance function at a point.
FSdf | Callable type with signature ScalarType(Vec3<ScalarType> const&) |
p | 3 x 1 query point in 3D space |
sdf | Input SDF |