PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Public Types | |
using | NestedType = TMatrix |
using | ScalarType = typename NestedType::ScalarType |
using | SelfType = TiledView<NestedType, RepeatRows, RepeatCols> |