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PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Files | |
| Api.h | |
| Assign.h | |
| BinaryOperations.h | |
| Cast.h | |
| Concepts.h | |
| Determinant.h | |
| Eigen.h | |
| Flatten.h | |
| Geometry.h | |
| Inverse.h | |
| Matrix.h | |
| Mini.h | |
| This file includes all the mini linear algebra headers. | |
| Norm.h | |
| Product.h | |
| Reductions.h | |
| Repeat.h | |
| Scale.h | |
| Stack.h | |
| SubMatrix.h | |
| Transpose.h | |
| UnaryOperations.h | |