PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Files | |
Config.h | |
Header file for the Newton integrator's configuration. | |
HessianProduct.h | |
Header file for Hessian product algorithms. | |
Integrator.h | |
Header file for the Newton integrator. | |
Newton.h | |
Catch-all header for Newton simulation algorithms. | |
Preconditioner.h | |