PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Header file for the Newton integrator. More...
#include "Config.h"
#include "pbat/Aliases.h"
#include "pbat/fem/Tetrahedron.h"
#include "pbat/io/Archive.h"
#include "pbat/math/optimization/LineSearch.h"
#include "pbat/math/optimization/Newton.h"
#include "pbat/physics/StableNeoHookeanEnergy.h"
#include "pbat/sim/contact/MultibodyTetrahedralMeshSystem.h"
#include "pbat/sim/dynamics/FemElastoDynamics.h"
#include <Eigen/SparseCholesky>
#include <memory>
#include <optional>
#include <vector>
Go to the source code of this file.
Classes | |
class | pbat::sim::algorithm::newton::Integrator |
Newton dynamics integrator. More... | |
Namespaces | |
namespace | pbat |
The main namespace of the library. | |
namespace | pbat::sim |
PBAT simulation algorithms. | |
namespace | pbat::sim::algorithm |
Namespace for PBAT simulation algorithms. | |
namespace | pbat::sim::algorithm::newton |
Namespace for Newton simulation algorithms. | |
Header file for the Newton integrator.