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PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Header file for the Newton integrator. More...
#include "Config.h"#include "pbat/Aliases.h"#include "pbat/fem/Tetrahedron.h"#include "pbat/io/Archive.h"#include "pbat/math/optimization/LineSearch.h"#include "pbat/math/optimization/Newton.h"#include "pbat/physics/StableNeoHookeanEnergy.h"#include "pbat/sim/contact/MultibodyTetrahedralMeshSystem.h"#include "pbat/sim/dynamics/FemElastoDynamics.h"#include <Eigen/SparseCholesky>#include <memory>#include <optional>#include <vector>Go to the source code of this file.
Classes | |
| class | pbat::sim::algorithm::newton::Integrator |
| Newton dynamics integrator. More... | |
Namespaces | |
| namespace | pbat |
| The main namespace of the library. | |
| namespace | pbat::sim |
| PBAT simulation algorithms. | |
| namespace | pbat::sim::algorithm |
| Namespace for PBAT simulation algorithms. | |
| namespace | pbat::sim::algorithm::newton |
| Namespace for Newton simulation algorithms. | |
Header file for the Newton integrator.