PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
Loading...
Searching...
No Matches
Concepts
Here is a list of all documented concepts with brief descriptions:
[detail level 12345]
 ▼NpbatThe main namespace of the library
 ▼NcommonCommon functionality
 RCArithmeticConcept for arithmetic types
 RCIndexConcept for integral types
 RCFloatingPointConcept for floating-point types
 RCIndexRangeRange of integer types
 RCContiguousIndexRangeContiguous range of integer types
 RCArithmeticRangeRange of arithmetic types
 RCContiguousArithmeticRangeContiguous range of arithmetic types
 RCContiguousArithmeticMatrixRangeRange of Eigen fixed-size matrix types
 ▼NfemFinite Element Method (FEM)
 RCElementReference finite element
 RCMeshFinite element mesh
 ▼NgpuGPU related public functionality
 ▼NimplGPU algorithm implementations
 ▼NmathGPU implementations of math functions
 RCMatrix
 RCVector
 ▼NioNamespace for I/O
 RCSerializableConcept for a serializable object
 RCDeserializableConcept for a deserializable object
 ▼NmathMath related functionality
 ▼NlinalgLinear Algebra related functionality
 ▼NminiMini linear algebra related functionality
 RCMatrix
 RCReadableMatrix
 RCWriteableMatrix
 RCReadableVectorizedMatrix
 RCWriteableVectorizedMatrix
 RCEigenConvertible
 ▼NpolynomialThe namespace for the Polynomial module
 RCBasis
 RCVectorBasis
 RCQuadratureRule
 RCFixedPointQuadratureRule
 RCPolynomialQuadratureRule
 RCFixedPointPolynomialQuadratureRule
 RCLinearOperatorConcept for operator that satisfies linearity in the mathematical sense
 ▼Nphysics
 RCHyperElasticEnergyConcept for hyperelastic energy