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PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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| ▼Npbat | The main namespace of the library |
| ▼Ncommon | Common functionality |
| RCArithmetic | Concept for arithmetic types |
| RCIndex | Concept for integral types |
| RCFloatingPoint | Concept for floating-point types |
| RCIndexRange | Range of integer types |
| RCContiguousIndexRange | Contiguous range of integer types |
| RCArithmeticRange | Range of arithmetic types |
| RCContiguousArithmeticRange | Contiguous range of arithmetic types |
| RCContiguousArithmeticMatrixRange | Range of Eigen fixed-size matrix types |
| ▼Nfem | Finite Element Method (FEM) |
| RCElement | Reference finite element |
| RCMesh | Finite element mesh |
| ▼Ngpu | GPU related public functionality |
| ▼Nimpl | GPU algorithm implementations |
| ▼Nmath | GPU implementations of math functions |
| RCMatrix | |
| RCVector | |
| ▼Nio | Namespace for I/O |
| RCSerializable | Concept for a serializable object |
| RCDeserializable | Concept for a deserializable object |
| ▼Nmath | Math related functionality |
| ▼Nlinalg | Linear Algebra related functionality |
| ▼Nmini | Mini linear algebra related functionality |
| RCMatrix | |
| RCReadableMatrix | |
| RCWriteableMatrix | |
| RCReadableVectorizedMatrix | |
| RCWriteableVectorizedMatrix | |
| RCEigenConvertible | |
| ▼Npolynomial | The namespace for the Polynomial module |
| RCBasis | |
| RCVectorBasis | |
| RCQuadratureRule | |
| RCFixedPointQuadratureRule | |
| RCPolynomialQuadratureRule | |
| RCFixedPointPolynomialQuadratureRule | |
| RCLinearOperator | Concept for operator that satisfies linearity in the mathematical sense |
| ▼Nphysics | |
| RCHyperElasticEnergy | Concept for hyperelastic energy |