PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
|
▼Npbat | The main namespace of the library |
▼Ncommon | Common functionality |
RCArithmetic | Concept for arithmetic types |
RCIndex | Concept for integral types |
RCFloatingPoint | Concept for floating-point types |
RCIndexRange | Range of integer types |
RCContiguousIndexRange | Contiguous range of integer types |
RCArithmeticRange | Range of arithmetic types |
RCContiguousArithmeticRange | Contiguous range of arithmetic types |
RCContiguousArithmeticMatrixRange | Range of Eigen fixed-size matrix types |
▼Nfem | Finite Element Method (FEM) |
RCElement | Reference finite element |
RCMesh | Finite element mesh |
▼Ngpu | GPU related public functionality |
▼Nimpl | GPU algorithm implementations |
▼Nmath | GPU implementations of math functions |
RCMatrix | |
RCVector | |
▼Nio | Namespace for I/O |
RCSerializable | Concept for a serializable object |
RCDeserializable | Concept for a deserializable object |
▼Nmath | Math related functionality |
▼Nlinalg | Linear Algebra related functionality |
▼Nmini | Mini linear algebra related functionality |
RCMatrix | |
RCReadableMatrix | |
RCWriteableMatrix | |
RCReadableVectorizedMatrix | |
RCWriteableVectorizedMatrix | |
RCEigenConvertible | |
▼Npolynomial | The namespace for the Polynomial module |
RCBasis | |
RCVectorBasis | |
RCQuadratureRule | |
RCFixedPointQuadratureRule | |
RCPolynomialQuadratureRule | |
RCFixedPointPolynomialQuadratureRule | |
RCLinearOperator | Concept for operator that satisfies linearity in the mathematical sense |
▼Nphysics | |
RCHyperElasticEnergy | Concept for hyperelastic energy |