PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Heap.h File Reference

Fixed-size heap implementation usable in both host and device code. More...

#include "pbat/HostDevice.h"
#include <algorithm>
#include <cassert>
#include <functional>

Go to the source code of this file.

Classes

class  pbat::common::Heap< T, Less, kCapacity >
 Fixed-size max heap. More...
 

Namespaces

namespace  pbat
 The main namespace of the library.
 
namespace  pbat::common
 Common functionality.
 

Detailed Description

Fixed-size heap implementation usable in both host and device code.

Author
Quoc-Minh Ton-That (tonth.nosp@m.at.q.nosp@m.uocmi.nosp@m.nh@g.nosp@m.mail..nosp@m.com)
Date
2025-02-10