PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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PBAT's (Extended) Position-Based Dynamics (XPBD) [1] API. More...
Classes | |
struct | Data |
class | Integrator |
Enumerations | |
enum class | EConstraint : int { StableNeoHookean = 0 , Collision , NumberOfConstraintTypes } |
PBAT's (Extended) Position-Based Dynamics (XPBD) [1] API.