PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Linear solver abstractions over cuSolver. More...
#include "Blas.cuh"
#include "Matrix.cuh"
#include "pbat/gpu/impl/common/Buffer.cuh"
#include "pbat/gpu/impl/common/Cuda.cuh"
#include <algorithm>
#include <cstdio>
#include <cuda/api/device.hpp>
#include <cuda/api/stream.hpp>
#include <cusolverDn.h>
#include <memory>
#include <type_traits>
Go to the source code of this file.
Classes | |
class | pbat::gpu::impl::math::LinearSolver |
Namespaces | |
namespace | pbat |
The main namespace of the library. | |
namespace | pbat::gpu |
GPU related public functionality. | |
namespace | pbat::gpu::impl |
GPU algorithm implementations. | |
namespace | pbat::gpu::impl::math |
GPU implementations of math functions. | |
Macros | |
#define | PBAT_GPU_IMPL_MATH_LINEARSOLVER_CUH |
#define | CUSOLVER_CHECK(err) |
Linear solver abstractions over cuSolver.
#define CUSOLVER_CHECK | ( | err | ) |