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PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Linear solver abstractions over cuSolver. More...
#include "Blas.cuh"#include "Matrix.cuh"#include "pbat/gpu/impl/common/Buffer.cuh"#include "pbat/gpu/impl/common/Cuda.cuh"#include <algorithm>#include <cstdio>#include <cuda/api/device.hpp>#include <cuda/api/stream.hpp>#include <cusolverDn.h>#include <memory>#include <type_traits>Go to the source code of this file.
Classes | |
| class | pbat::gpu::impl::math::LinearSolver |
Namespaces | |
| namespace | pbat |
| The main namespace of the library. | |
| namespace | pbat::gpu |
| GPU related public functionality. | |
| namespace | pbat::gpu::impl |
| GPU algorithm implementations. | |
| namespace | pbat::gpu::impl::math |
| GPU implementations of math functions. | |
Macros | |
| #define | PBAT_GPU_IMPL_MATH_LINEARSOLVER_CUH |
| #define | CUSOLVER_CHECK(err) |
Linear solver abstractions over cuSolver.
| #define CUSOLVER_CHECK | ( | err | ) |