PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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BLAS API wrapper over cuBLAS. More...
#include "Matrix.cuh"
#include "pbat/gpu/impl/common/Cuda.cuh"
#include <cstdio>
#include <cublas_v2.h>
#include <cuda/api/stream.hpp>
#include <exception>
#include <memory>
#include <type_traits>
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Classes | |
class | pbat::gpu::impl::math::Blas |
Namespaces | |
namespace | pbat |
The main namespace of the library. | |
namespace | pbat::gpu |
GPU related public functionality. | |
namespace | pbat::gpu::impl |
GPU algorithm implementations. | |
namespace | pbat::gpu::impl::math |
GPU implementations of math functions. | |
Macros | |
#define | PBAT_GPU_IMPL_MATH_BLAS_H |
#define | CUBLAS_CHECK(err) |
BLAS API wrapper over cuBLAS.
#define CUBLAS_CHECK | ( | err | ) |