|
PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
|
This file includes all the geometry related headers. More...
#include "AabbKdTreeHierarchy.h"#include "AabbRadixTreeHierarchy.h"#include "AxisAlignedBoundingBox.h"#include "BoundingVolumeHierarchy.h"#include "ClosestPointQueries.h"#include "DistanceQueries.h"#include "EdgeEdgeCcd.h"#include "IntersectionQueries.h"#include "KdTree.h"#include "MeshBoundary.h"#include "Morton.h"#include "OverlapQueries.h"#include "PointTriangleCcd.h"#include "SpatialSearch.h"#include "TetrahedralAabbHierarchy.h"#include "TriangleAabbHierarchy.h"Go to the source code of this file.
Namespaces | |
| namespace | pbat::geometry |
| Geometric queries, quantities and data structures. | |
| namespace | pbat |
| The main namespace of the library. | |
This file includes all the geometry related headers.