PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
Loading...
Searching...
No Matches
Geometry.h File Reference

This file includes all the geometry related headers. More...

#include "AabbKdTreeHierarchy.h"
#include "AabbRadixTreeHierarchy.h"
#include "AxisAlignedBoundingBox.h"
#include "BoundingVolumeHierarchy.h"
#include "ClosestPointQueries.h"
#include "DistanceQueries.h"
#include "EdgeEdgeCcd.h"
#include "IntersectionQueries.h"
#include "KdTree.h"
#include "MeshBoundary.h"
#include "Morton.h"
#include "OverlapQueries.h"
#include "PointTriangleCcd.h"
#include "SpatialSearch.h"
#include "TetrahedralAabbHierarchy.h"
#include "TriangleAabbHierarchy.h"

Go to the source code of this file.

Namespaces

namespace  pbat::geometry
 Geometric queries, quantities and data structures.
 
namespace  pbat
 The main namespace of the library.
 

Detailed Description

This file includes all the geometry related headers.

Author
Quoc-Minh Ton-That (tonth.nosp@m.at.q.nosp@m.uocmi.nosp@m.nh@g.nosp@m.mail..nosp@m.com)
Date
2025-02-11