PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Enums.h
1#ifndef PBAT_SIM_XPBD_ENUMS_H
2#define PBAT_SIM_XPBD_ENUMS_H
3
4namespace pbat {
5namespace sim {
6namespace xpbd {
7
8enum class EConstraint : int { StableNeoHookean = 0, Collision, NumberOfConstraintTypes };
9
10} // namespace xpbd
11} // namespace sim
12} // namespace pbat
13
14#endif // PBAT_SIM_XPBD_ENUMS_H
PBAT's (Extended) Position-Based Dynamics (XPBD) bender2015position API.
Definition Data.cpp:13
PBAT simulation algorithms.
The main namespace of the library.
Definition Aliases.h:15