PhysicsBasedAnimationToolkit
0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Enums.h
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#ifndef PBAT_SIM_XPBD_ENUMS_H
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#define PBAT_SIM_XPBD_ENUMS_H
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namespace
pbat
{
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namespace
sim
{
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namespace
xpbd
{
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enum class
EConstraint :
int
{ StableNeoHookean = 0, Collision, NumberOfConstraintTypes };
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}
// namespace xpbd
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}
// namespace sim
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}
// namespace pbat
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#endif
// PBAT_SIM_XPBD_ENUMS_H
pbat::sim::xpbd
PBAT's (Extended) Position-Based Dynamics (XPBD) bender2015position API.
Definition
Data.cpp:13
pbat::sim
PBAT simulation algorithms.
pbat
The main namespace of the library.
Definition
Aliases.h:15
source
pbat
sim
xpbd
Enums.h
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