PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Profiling.h File Reference

Profiling utilities for host-side GPU code. More...

#include <cstring>
#include <fmt/format.h>

Go to the source code of this file.

Classes

class  pbat::gpu::profiling::Zone
 RAII class wrapping Tracy zones for CUDA host code. More...
 

Namespaces

namespace  pbat::gpu::profiling
 Namespace for host-side GPU profiling utilities.
 
namespace  pbat
 The main namespace of the library.
 
namespace  pbat::gpu
 GPU related public functionality.
 

Macros

#define PBAT_PROFILE_CUDA_HOST_SCOPE_START(var)
 
#define PBAT_PROFILE_CUDA_NAMED_HOST_SCOPE_START(var, name)
 
#define PBAT_PROFILE_CUDA_HOST_SCOPE_END(var)
 
#define PBAT_PROFILE_CUDA_LOG(txt, size)
 
#define PBAT_PROFILE_CUDA_SCOPED_LOG(ctx, txt, size)
 
#define PBAT_PROFILE_CUDA_PLOT(name, value)
 
#define PBAT_PROFILE_CUDA_CONTEXT
 
#define PBAT_PROFILE_CUDA_NAMED_SCOPE(name)
 

Detailed Description

Profiling utilities for host-side GPU code.

Author
Quoc-Minh Ton-That (tonth.nosp@m.at.q.nosp@m.uocmi.nosp@m.nh@g.nosp@m.mail..nosp@m.com)
Date
2025-02-19