PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Profiling utilities for host-side GPU code. More...
#include <cstring>
#include <fmt/format.h>
Go to the source code of this file.
Classes | |
class | pbat::gpu::profiling::Zone |
RAII class wrapping Tracy zones for CUDA host code. More... | |
Namespaces | |
namespace | pbat::gpu::profiling |
Namespace for host-side GPU profiling utilities. | |
namespace | pbat |
The main namespace of the library. | |
namespace | pbat::gpu |
GPU related public functionality. | |
Profiling utilities for host-side GPU code.