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PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Public Member Functions | |
| Aabb (GpuIndex nBoxes) | |
| template<auto kSimplexVerts> | |
| Aabb (common::Buffer< GpuScalar, kDims > const &V, common::Buffer< GpuIndex, kSimplexVerts > const &S) | |
| void | Resize (GpuIndex nBoxes) |
| template<class FLowerUpper> | |
| void | Construct (FLowerUpper &&fLowerUpper, GpuIndex begin=0, GpuIndex end=-1) |
| template<auto kSimplexVerts> | |
| void | Construct (common::Buffer< GpuScalar, kDims > const &V, common::Buffer< GpuIndex, kSimplexVerts > const &S, GpuIndex begin=0) |
| GpuIndex | Size () const |
Public Attributes | |
| common::Buffer< GpuScalar, kDims > | b |
| common::Buffer< GpuScalar, kDims > | e |