PhysicsBasedAnimationToolkit
0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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Here is a list of all documented variables with links to the class documentation for each member:
- l -
l :
pbat::geometry::sdf::Repeat< TScalar >
lagrange :
pbat::gpu::impl::xpbd::Integrator
lambda :
pbat::sim::xpbd::Data
lame :
pbat::gpu::impl::vbd::kernels::BackwardEulerMinimization
,
pbat::gpu::impl::xpbd::Integrator
,
pbat::sim::vbd::Data
,
pbat::sim::xpbd::Data
lamegU :
pbat::sim::dynamics::FemElastoDynamics< TElement, Dims, THyperElasticEnergy, TScalar, TIndex >
ld :
pbat::gpu::impl::math::MatrixView< T >
le :
pbat::geometry::sdf::Link< TScalar >
levels :
pbat::sim::vbd::multigrid::Hierarchy
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