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PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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This file includes PBAT'S (eXtended) Position Based Dynamics [1] public GPU API. More...
#include "Integrator.h"Go to the source code of this file.
Namespaces | |
| namespace | pbat::gpu::xpbd |
| (eXtended) Position-Based Dynamics (XPBD) [1] public GPU API | |
| namespace | pbat |
| The main namespace of the library. | |
| namespace | pbat::gpu |
| GPU related public functionality. | |
This file includes PBAT'S (eXtended) Position Based Dynamics [1] public GPU API.