PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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KdTree.h File Reference

This file contains the KdTree class. More...

#include "AxisAlignedBoundingBox.h"
#include "pbat/common/NAryTreeTraversal.h"
#include "pbat/common/Stack.h"
#include <algorithm>
#include <pbat/Aliases.h>
#include <pbat/profiling/Profiling.h>
#include <ranges>
#include <vector>
#include "pbat/warning/Push.h"
#include "pbat/warning/SignConversion.h"
#include "pbat/warning/Pop.h"

Go to the source code of this file.

Classes

struct  pbat::geometry::KdTreeNode
 Node of a KDTree. More...
 
class  pbat::geometry::KdTree< Dims >
 KDTree class. More...
 

Namespaces

namespace  pbat
 The main namespace of the library.
 
namespace  pbat::geometry
 Geometric queries, quantities and data structures.
 

Detailed Description

This file contains the KdTree class.

Author
Quoc-Minh Ton-That (tonth.nosp@m.at.q.nosp@m.uocmi.nosp@m.nh@g.nosp@m.mail..nosp@m.com)
Date
2025-02-12