PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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AabbKdTreeHierarchy.h File Reference

BVH over axis-aligned bounding boxes using a k-D tree. More...

#include "KdTree.h"
#include "SpatialSearch.h"
#include "pbat/Aliases.h"
#include "pbat/common/NAryTreeTraversal.h"
#include "pbat/geometry/OverlapQueries.h"
#include "pbat/math/linalg/mini/Eigen.h"
#include "pbat/profiling/Profiling.h"
#include <Eigen/Core>

Go to the source code of this file.

Classes

class  pbat::geometry::AabbKdTreeHierarchy< Dims >
 Axis-aligned k-D tree hierarchy of axis-aligned bounding boxes. More...
 

Namespaces

namespace  pbat
 The main namespace of the library.
 
namespace  pbat::geometry
 Geometric queries, quantities and data structures.
 

Detailed Description

BVH over axis-aligned bounding boxes using a k-D tree.

Author
Quoc-Minh Ton-That (tonth.nosp@m.at.q.nosp@m.uocmi.nosp@m.nh@g.nosp@m.mail..nosp@m.com)
Date
2025-02-10