PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
Loading...
Searching...
No Matches
Sdf.h
Go to the documentation of this file.
1
11#ifndef PBAT_GEOMETRY_SDF_SDF_H
12#define PBAT_GEOMETRY_SDF_SDF_H
13
18namespace pbat::geometry::sdf {
19} // namespace pbat::geometry::sdf
20
21#include "BinaryNode.h"
22#include "Composite.h"
23#include "Transform.h"
24#include "UnaryNode.h"
25
26#endif // PBAT_GEOMETRY_SDF_SDF_H
This file defines binary nodes for a SDF compositions.
This file defines an SDF composition.
This file defines transforms useful for moving SDFs around.
This file defines unary nodes for SDF compositions.
Namespace for signed distance functions (SDFs) and related operations.
Definition BinaryNode.cpp:3