PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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sdf Directory Reference

Files

 BinaryNode.h
 This file defines binary nodes for a SDF compositions.
 
 Composite.h
 This file defines an SDF composition.
 
 Forest.h
 
 Primitive.h
 This file defines primitive SDF shapes.
 
 Sdf.h
 This file includes all the signed distance function (SDF) related headers.
 
 Transform.h
 This file defines transforms useful for moving SDFs around.
 
 TypeDefs.h
 This file defines common type definitions used in the SDF module.
 
 UnaryNode.h
 This file defines unary nodes for SDF compositions.