PhysicsBasedAnimationToolkit 0.0.10
Cross-platform C++20 library of algorithms and data structures commonly used in computer graphics research on physically-based simulation.
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This file defines common type definitions used in the SDF module. More...
Go to the source code of this file.
Namespaces | |
namespace | pbat |
The main namespace of the library. | |
namespace | pbat::geometry |
Geometric queries, quantities and data structures. | |
namespace | pbat::geometry::sdf |
Namespace for signed distance functions (SDFs) and related operations. | |
Typedefs | |
template<common::CArithmetic TScalar> | |
using | pbat::geometry::sdf::Vec2 = math::linalg::mini::SVector<TScalar, 2> |
2D vector type | |
template<common::CArithmetic TScalar> | |
using | pbat::geometry::sdf::Vec3 = math::linalg::mini::SVector<TScalar, 3> |
3D vector type | |
template<common::CArithmetic TScalar> | |
using | pbat::geometry::sdf::Vec4 = math::linalg::mini::SVector<TScalar, 4> |
4D vector type | |
template<common::CArithmetic TScalar> | |
using | pbat::geometry::sdf::Mat2 = math::linalg::mini::SMatrix<TScalar, 2, 2> |
2x2 matrix type | |
template<common::CArithmetic TScalar> | |
using | pbat::geometry::sdf::Mat3 = math::linalg::mini::SMatrix<TScalar, 3, 3> |
3x3 matrix type | |
template<common::CArithmetic TScalar> | |
using | pbat::geometry::sdf::Zero2 = math::linalg::mini::Zeros<TScalar, 2, 1> |
2D zero vector type | |
template<common::CArithmetic TScalar> | |
using | pbat::geometry::sdf::Zero3 = math::linalg::mini::Zeros<TScalar, 3, 1> |
3D zero vector type | |
This file defines common type definitions used in the SDF module.